Lead Animator, Playdead
Andreas is lead animator at Playdead. During the production of INSIDE, he created more than 3500 animations, most of them for the game’s main protagonist, “the boy”. While “the Huddle” character does not have more than a couple of classic animations, Andreas was still deeply involved with the creation of the creature, providing kinematic insight and supervising movement aesthetics.
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In Playdead’s INSIDE, “the Huddle” aka “the blob” as dubbed by players, is the character form taken in the conclusive chapter of the game. It was a big task during production and one with much uncertainty. It took several years and several people to get it right, but not as a calculated effort. Over […]