Senior Programmer, Playdead
Lasse Jon Fuglsang Pedersen holds a master’s degree in computer science from the University of Copenhagen, with specialisation in applied mathematics and computer graphics. He joined Playdead in 2012, where he currently works as a programmer. He held several core responsibilities on the production of INSIDE, released to critical acclaim in 2016.
Learn more about Playdead at playdead.com.
In Playdead’s INSIDE, “the Huddle” aka “the blob” as dubbed by players, is the character form taken in the conclusive chapter of the game. It was a big task during production and one with much uncertainty. It took several years and several people to get it right, but not as a calculated effort. Over […]