Professor & Attorney, BBW Hochschule Berlin
Malte Behrmann is a professor and independent attorney based in Berlin. He teaches management, communication and law at BBW Hochschule Berlin, the largest private business school (fachhochschule) in the city.
After law studies in Bonn and Munich, Malte pursued audiovisual communication management at Valenciennes University in France. He holds a PhD in media science from the University of Berlin (Humboldt University). Malte has led legal and development affairs at a Korean animation studio, and co-founded the German National Association of Game Developers. He served there as political director for seven years. As general secretary of the European Game Developer Federation (EGDF), he then represented game development issues to EU institutions for more than 10 years. Malte participated in this time in six EU research projects, most lately in support of European game developers in the transition of the digital shift.
His main political achievements are public funding for game development in Germany and Europe, e.g. through the MEDIA and Horizon 2020 programs, and the cultural recognition of the games sector (e.g. Deutscher Computerspielpreis). Malte is author of two books and publishes regularly in trade magazines. Besides his legal and university work, Malte lectures regularly at Games Academy in Berlin and Valenciennes University. Malte has given more than 300 presentations and keynotes at major game development conferences worldwide.
Learn more about BBW Hochschule Berlin at www.bbw-hochschule.de.
Everybody is talking about the new “General Data Protection Regulation” aka GDPR, and for good reason. This presentation aims to answer two basic questions: What is GDPR and what must game developers now do? There are new rights for end-users that must be taken into account, and new enforcement tools for authorities to ensure […]
A program of four sessions on relevant issues concerning game development and the law. Moderated by Prof. Dr. Malte Behrmann, Professor & Attorney, BBW Hochschule Berlin. What New EU Data Regulation Means for Game Developers Presented by Leena Kuusniemi, Senior Legal Counsel, Rovio Entertainment and discussion with Olivier Oosterbaan, Partner, Leopold Meijnen Oosterbaan. Open […]
The use of open source code, libraries or components may severely interfere with the marketability and IP rights in your software. It thus has an impact on business models and monetisation that is often ignored. The presentation points at what to consider during software development and it gives a rough overview on consequences of […]
For years now, platforms have become more and more dominant in the value chains of games industry. This has lead to a number of new challenges, responsibilities and market risks for game developers that they should take to account while building their businesses. The EGDF (European Games Developer Federation) is currently addressing these challenges […]
The presentation will give an overview of the application of the EU state aid rules to public support measures in the video games sector. So far the European Commission has not reviewed many state aid measures in this sector. The main elements of the assessments of the UK and French tax reliefs for video […]