Mihai Gheza

CEO, PixelRam

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I’m an economy designer/monetisation specialist, focused on free-to-play mobile games. While at SYBO Games, I worked on Blades of Brim and analytics for Subway Surfers. Recently started PixelRam with clients such as LEGO and DirtyBit, developing “machinations” – a framework to design, balance and forecast free-to-play game economies.

Learn more about PixelRam at www.pixelram.com.

About Mihai's Sessions

Game Economy Design with Machinations


  In-depth exploration of game economy design, monetisation and analytics, including a crash course in “machinations”. Attend this talk if you’re interested in: Design, Tools, Business, Mobile, Analytics