A Developer’s Dilemma: Innovation as a Service

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As hired game developers, we often stay in the publisher “safe zone,” adhering to strict timelines, cost and scope requirements. Though as game makers, expressing our creativity is paramount to our success. In this talk, we’ll walk through how developers can express their creativity while still chasing that milestone payment.


Presented by Amber
Amber

Development In-depth NG21 RECORDED 26 MAY Production