Dev. Tech. Engineer, AMD
Adam Sawicki is a developer technology engineer at AMD, where he focuses on helping game developers utilise AMD GPUs efficiently. Previously, he worked on games and game engines, digital satellite television, graphics drivers, shader compilers and other aspects of computer graphics. He holds a master degree in computer science.
Learn more about AMD at www.amd.com.
In this talk, Adam will give overview of what it takes to port a game engine to an explicit API (Vulkan or Direct3D 12), including challenges you have to overcome, recommendations for doing it efficiently and most importantly, advantages it can give your game. Curated by