Amanda Warner creates games, courses, curriculums and other experiences that focus on real-world change. Amanda has designed interactive learning for the past fifteen years, initially in the corporate sector, and now in collaboration with NGOs. Most of her recent work has targeted digital literacy, medical care and disaster response.
Learn more about Amanda Warner at amanda-warner.com.
Take a peek into the design process of Fake It to Make It, a simulation-style, social-impact game where players create fake news. You will learn about exploring key causes of problems, visually mapping desired real-world outcomes, integrating those outcomes into gameplay and using challenge to motivate players to learn.