Technical Evangelist, Unity Technologies
I joined Unity as a technical evangelist after graduating from IMAC Engineering School in Paris, where I studied multimedia engineering. I enjoy projects that involve both art and technology. I believe that anything imaginable can be created in Unity, and am keen to help others to achieve the seemingly impossible.
Learn more about Unity Technologies at unity.com.
Achieve the stunning visual effects you have always imagined without coding. All using only the artist tools provided within Unity. Join us to get an overview of these tools from creating shaders without code using Shader Graph to post processing for impressive effects passing by Timeline to sequence it all. Presented by Unity