Ana Ribeiro

Creative Director, ARVORE

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Pioneering VR developer, Ana has gained worldwide recognition for her creativity and exploration of VR, earning her multiple awards and even carrying the 2016 Olympic torch. She has a masters in Game Design from NFTS UK and degrees in Games Programming and Psychology.

Learn more about ARVORE at arvore.io.

About Ana's Sessions

Pixel Ripped: Using Affective Memory to Increase Immersion in VR Games


  In this talk, the ARVORE team (creative director Ana Ribeiro and narrative designer Bárbara Framil with music composer Rafael Langoni and art director Rodrigo Blanco) will tell which elements based on affective memories contributed to increase the immersion in the Pixel Ripped games. For that, they will detail the different aspects of the game […]

Development Inspiring PRERECORDED NG21 MAY