Andreas Edesberg

Co-Founder, Sloyd

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Hardcore gamer and co-founder of Sloyd.ai, a tool to automate 3D creation. 15 years in the creative industries, ex-Big 4 consultant, now entrepreneur trying to revolutionize how games are made. Always had a fascination for how technology can change how we work, especially in creative work.

Learn more about Sloyd at sloyd.ai.

About Andreas' Sessions

From Procedural Generation to Machine Learning: How 3D Creation Will Change


  So far, procedural generation has mainly been used to generate textures, environments, enemy spawns and loot drops. Procedural modeling has entered the market, but it’s still a time-consuming process. What if you could combine it with machine learning to create infinite models, while still retaining the style of your game?

Development In-depth Production RECORDED