Andreas Thomsen

Technical Designer, Bedtime Digital Games

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I was technical designer on Figment, with a focus on implementing and balancing level design. I’ve also been involved with QA and programming tasks. I’ve worked in the games industry for two years.

Learn more about Bedtime Digital Games at www.bedtime.io.

About Andreas' Sessions

The Rhythm of Game Design

Room Copenhagen

  Music is an integral part of Figment. The world itself is playing along to the music and your enemies even sing during boss fights. This talk will focus on how we used the melody and rhythm of Figment to create interesting gameplay and boss fights.

Creation Fast Track In-depth