Chris Perrella

Sr. Graphics Tech. Artist, Insomniac Games

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Chris Perrella is a senior graphics technical artist at Insomniac Games, where he is working on Marvel’s Spider-Man for PlayStation 4. Chris has contributed to projects such as XCOM 2, Infamous: Second Son, Autodesk’s Stingray Engine and Marmoset Toolbag/Viewer.

Learn more about Insomniac Games at insomniac.games.

About Chris' Sessions

Swinging in the Rain: Marvel’s Spider-Man

Unreal Theatre

  In this session Chris Perrella will focus on render techniques used to bring rain to NYC in Marvel’s Spider-Man. He will discuss the artistic and technical aspects of the methods used and the challenges faced in creating procedural wet surfaces, droplets and dynamic splashing.

In-depth Production