CEO, Maximum Games
Christina Seelye serves as CEO of Maximum Games, a boutique video game publishing company she co-founded in 2009. Prior to starting Maximum Games, Christina Seelye led Avanquest Publishing USA as CEO and president, growing the international software company’s revenues from 8 million USD to 65 million USD.
Learn more about Maximum Games at www.maximumgames.com.
Maximum Games CEO Christina Seelye discusses why working with a boutique publisher has massive benefits for developers, including concept-to-launch game support; from production and QA to marketing, PR, and sales expertise. Learn how developers can retain creative control while achieving maximum profitability using a boutique publisher.