Product Manager, Funday Factory
Emil is product manager at Funday Factory with a background in programming, UX and game design. He’s worked as creative producer on multiple branded games for over three years with Funday Factory, which has developed multiple titles for toy and broadcasting companies like LEGO, TV2, DR and HAMA Beads.
Learn more about Funday Factory at fundayfactory.com.
When games with large IPs and brands attached are released they’re always evaluated and angled to fit expectations among existing fans or to cater to new ones. But how can you as a developer set yourself up for success when dealing with multiple stakeholders, meet expectations, while retaining creative ownership? Hosted by Julius Fondem.