Fred Richardson

CTO, Funcom

Share on FacebookShare on LinkedInTweet about this on TwitterEmail this to someone

Fred is currently the CTO at Funcom. Before this he worked as a rendering engineer at Funcom, Ubisoft and a few other places.

Learn more about Funcom at www.funcom.com.

About Fred's Sessions

Textures to Ultra for the Masses: Conan Exiles

Room Reykjavik

  We’ll tell the story of why we integrated Granite into Conan, how we did it very late in development, what issues we encountered, how we finally applied virtual texturing and what the eventual the benefits were. Conan uses a landscape material that blends many hi-res (4K) tiling textures. Memory usage can become an issue, […]

Creation Fast Track In-depth