Sculpture Artist & Animator
Hannah is a multi-media sculpture artist who works in the film and animation industries, bringing costume and prop concepts from 2D into the practical space for performance on screen among actors and actresses. She shifts to using digital tools, expanding her toolbox, streamlining production and enhancing her work’s overall quality.
Learn more about Hannah Mulligan on LinkedIn here.
Hannah’s transition as a sculpture artist in the film and animation industries from traditional to digital as 3D software and gaming tools become more available, represented and researched. Moderated by Thor Myrdal.