Creative Director, PortaPlay
Hans von Knut is creative director at Portaplay. He specialises in authentic games, combining storytelling about serious topics with challenging gameplay, using both simulation as well as distilling real-life challenges.
Learn more about PortaPlay at portaplay.dk.
Better AI = more fun? Maybe sometimes, but not in our single-player game Broken Lines, where an even playing field is not the goal. Hear about competent AI that seems stupid, behaviour variations and self-preservation that frustrate players, and when it’s ok for AI to break the rules. Hosted by Julius Fondem.