Chief Technical Unicorn, VRUnicorns
A game jammer by heart, Horatiu works with all development aspects of VRUnicorns, with a focus on prototyping, workflow, interaction design, physics, ragdolls and artificial intelligence. And playing jazz. The goal is to create games where it is normal to be crazy, and focus on non-mainstream themes.
Learn more about VRUnicorns at www.vrunicorns.com.
This talk will go into the details of the new multiplayer framework used by VRUnicorns based on Unity’s low level networking, a workflow and performance optimised base for making games quickly and effectively. Moderated by Horatiu Roman.