CEO, Patch & Path
Executive producer, director, writer and game designer for Farhaven. Other than creating half-baked games in the 90s with RSD Game-Maker, I have been in the web start-up industry as an engineer and senior leader. I decided to make Farhaven for fun, utilising rapid development strategies gleaned from the start-up world.
Learn more about Patch & Path at www.patchandpath.com.
Releasing a quality game on a shoestring budget and schedule seems impossible, but it’s not! Learn how Patch & Path leveraged its skills, expertise, smarts, corner-cutting chops and less than the typical indie game budget to produce Farhaven — a fully-featured and immersive 3D augmented reality game for Apple devices.