Johan Strömberg

CEO, Wanderword

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15+ years as serial entrepreneur within SaaS solutions. Built departments and companies as well as divested. CEO of Bitsquid, game engine developed and sold to Autodesk.

Learn more about Wanderword at www.wanderword.net.

About Johan's Sessions

The Challenges of Creating Interactive Worlds without Visuals


  Crafting games can be a daunting task. In this talk, we’ll highlight some of the design hurdles that occur when removing visuals and tactile interactions, relying on audio alone.

Development Inspiring Production