speaker-info

Johannes Ebner

Gaming Cloud Solution Architect, Microsoft

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With my over 15 years background in games development, backend & infrastructure engineering in other industries, our team acts as “spec ops” and helps game developers build games in, with and for the cloud – supporting with infrastructure and game architecture experience.

Learn more about Microsoft Azure here.

About Johannes' sessions:

The Cloud Native Game Studio

Separaten

  The pandemic pushed us to a new way of decentralised working. How can you create a global game studio, working from anywhere? What are the features, and which challenges will you be facing and how can you mitigate those? Presented by Microsoft

Business Development Inspiring Production
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