Head of Core Tech., Deep Silver Fishlabs
Together with his team at Deep Silver Fishlabs, Johannes built the in-house engine and currently focuses on adapting existing titles to new platforms. In his more than ten years in the industry, he has worked on games for Nintendo DS, PlayStation, mobile and now on almost all platforms.
Learn more about Deep Silver Fishlabs at www.dsfishlabs.com.
This talk is about how we brought Saints Row: The Third to the Nintendo Switch. Among other things, it covers the challenges of implementing the rendering and optimizing the game. The talk is rounded off with a number of concrete tips on how to make your game more easily portable. Hosted by Julius Fondem.