CEO, Megapop Games
Jørgen specialises in producing games, games design, management, marketing, PR, sales, community, business development, writing, business models, partnerships, photography, research, market overview and government lobbying.
Learn more about Megapop Games at megapopgames.com.
This panel will discuss issues including: What a sustainable business model for cloud gaming platforms looks like and how will this impact game designs and monetisation strategies? Also technical issues such as: Will fast-paced real-time multiplayer be possible? Accessibility vs. Quality: Will gained accessibility (e.g. no expensive hardware required and play where you want) […]