speaker-info

Kate Edwards

CEO/Principal Consultant, Geogrify

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Kate Edwards is an outspoken advocate in the games industry as a board member at Take This and the former executive director of the International Game Developers Association (IGDA). She is also a geographer and content culturalisation strategist who has worked on many major game franchises throughout her 25 year career.

Learn more about Geogrify at geogrify.com.

About Kate's Sessions

Games That Make You Think

Room Stockholm

  Could games be more than enjoyable entertainment? Could games enrich us in the way great movies, literature or music does? This is already happening with titles like This War of Mine. Discover why and how games will make us think and ponder on our humanity and make us better citizens. Hosted by Kate Edwards […]

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Making Games Accessible – Seminar About the Future

Room Stockholm

  This seminar discusses game accessibility from the developers’ perspective, from formal requirements to co-design. We will discuss ideas for a platform where developers, academia and gamers can gain and share knowledge about accessible game development in the Nordic countries. Hosted by Kate Edwards and Tsahi Liberman.

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The Path to Impact: How to Advocate for Change in the Games Industry

Room Stockholm

  Despite games being a huge cultural and economic force, games are still struggling to gain wider public respect as a creative art medium. Why? Because developers have never controlled the public narrative about their craft! In this talk, former IGDA executive director Kate Edwards challenges game creators to overcome their fears, become their own […]

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Show, Don’t Tell: Using Empathy to Talk to the Player

Room Stockholm

  Creating meaningful games is challenging: It’s the art combining fun gameplay with a message. You often ask yourself the question: How can I let the player experience complex topics like racism, sexism or global warming without removing the fun? The talk explores the player’s empathy as a tool of communication. Hosted by Kate Edwards […]

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Can Games Help to Solve Problems in Real Life?

Room Copenhagen

  They say we’re living in a global village. We’re connected, affected, corrected and perfected. Honestly… are we? In this session, we’ll exploit some interesting cases of life-changing games and discuss the privilege we all have to make an impact on the real life. Hosted by Kate Edwards and Tsahi Liberman.

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Even 2D Games Deserve 3D Characters

Room Torshavn

  Join Anita and Carolyn of Feminist Frequency for this interactive workshop where you’ll be given tools to help you create compelling characters for any sort of game. We’ll discuss popular, well-known games as well as give attendees a chance to have their own work critiqued and evaluated. Hosted by Kate Edwards and Tsahi Liberman.

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Gamification is Just Icing on a Lousy Cake

Unreal Theatre

  Creating immersive experiences with games tech is serious rocket fuel for training and education. Here is what developers need to know to unleash the full power of games onto the training sector and what makes all the difference between just gamifying boring content and creating worlds of exciting learning adventures. Hosted by Kate Edwards […]

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Interventions

Room Stockholm

  We can involve politics in our games, but can we involve our games in politics? In this talk we’ll look at games through the lens of participatory art and creative activism, to examine cases where games and play can be not just political statements, but also political action. Hosted by Kate Edwards and Tsahi […]

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