Kunal Luthra

Lead Technical Artist, Massive Entertainment

Lead technical artist at Massive Entertainment – A Ubisoft Studio. Together with my team, we work alongside our beloved tech/content teams to achieve next gen visuals/tools/systems for Snowdrop projects. I’ve been at Massive for eight years, working with shaders, scripts and tools to help improve artists workflows across teams.

Learn more about Massive Entertainment – A Ubisoft Studio at www.massive.se.

About Kunal's sessions:

How Snowdrop’s Rendering and Scattering Technologies Help Game Development


  This panel explores how the rendering and scattering technologies of Massive Entertainment’s Snowdrop engine support the game development process. Moderated by Petter Mårtensson.

Development Inspiring LIVE Panel