Lasse Jon Fuglsang Pedersen

Senior Programmer, Playdead

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Lasse Jon Fuglsang Pedersen holds a master’s degree in computer science from the University of Copenhagen, with specialisation in applied mathematics and computer graphics. He joined Playdead in 2012, where he currently works as a programmer. He held several core responsibilities on the production of INSIDE, released to critical acclaim in 2016.

Learn more about Playdead at playdead.com.

About Lasse's Sessions

Huddle Up! The Making of [SPOILER] from INSIDE

Unreal Theatre

  In Playdead’s INSIDE, “the Huddle” aka “the blob” as dubbed by players, is the character form taken in the conclusive chapter of the game. It was a big task during production and one with much uncertainty. It took several years and several people to get it right, but not as a calculated effort. Over […]

Creation In-depth Keynote