Development Manager, EA Ghost Games
After an apprenticeship in media design, I decided to study Animation and Games in Darmstadt. I left university with a master’s degree in 2013 to start a job at Crytek where I worked as project manager until I joined EA Ghost Games in 2017 as development manager.
Learn more about EA Ghost Games at www.ea.com/studios/ghost-games.
When it comes to project management, we often think of time, budget and quality. But not all issues we face are on an organisational level. I want to give examples of emotional conflicts that affected me as a manager and share the things I learned as a result. Hosted by Julius Fondem.