Luna Duclos

Lead Backend Engineer, Embark Studios

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I lead a team at Embark Studios called “backend delivery”, we make game agnostic backend and infra-tech which we reuse across our different titles. Things such as matchmaking, game server infrastructure, authentication systems, etc.

Learn more about Embark Studios at www.embark-studios.com.

About Luna's sessions:

Open Source Backend Tech for Games with Embark Studios


  A custom backend for your game has many benefits, and yet many game studios don’t build their own optimised backend solution, instead giving control over to a third party fully-managed stack. Embark Studios discusses how they built their own platform and explain the open source backend tools that they use. Presented by Google for […]

Development In-depth