Product Lead, Rovio
I’m product lead for Angry Birds 2, making sure that the game stays excellent, both in terms of player perception and revenue. I worked with television – as a director and scriptwriter – but I got bored, started a little games company that failed horribly and joined Rovio in 2013.
Learn more about Rovio at www.rovio.com.
This is the story of how Angry Birds survived the most turbulent years the app stores had ever seen. And came out bigger, stronger and even angrier on the other side. Creating games FOR the fans wasn’t enough; we had to learn how to create games WITH the fans.