Mark Mandel

Tech Lead, Developer Relations, Google Cloud

Mark Mandel is tech lead for developer relations at Google Cloud for Games, GDC advisor for the Online Game Technology Summit and a founder of two popular backend open source projects for multiplayer games, Agones and Quilkin.

Learn more about Google Cloud at cloud.google.com.

About Mark's sessions:

Agones + Quilkin: Game Server Orchestration and UDP Service Mesh


  We’ve previously looked at two open source projects: Agones, the platform for orchestrating game servers on Kubernetes, and Quilkin, a UDP proxy for game server communications. In this talk we’ll look at Quilkin’s Agones integration to provide a solution for observing and routing UDP traffic to game servers running on Kubernetes. Presented by Google […]

Development In-depth RECORDED