speaker-info

Mark Mandel

Tech Lead, Developer Relations, Google Cloud

 
Mark Mandel is tech lead for developer relations at Google Cloud for Games, GDC advisor for the Online Game Technology Summit and a founder of two popular backend open source projects for multiplayer games, Agones and Quilkin.

Learn more about Google Cloud at cloud.google.com.

About Mark's sessions:

Agones + Quilkin: Game Server Orchestration and UDP Service Mesh

Online

  We’ve previously looked at two open source projects: Agones, the platform for orchestrating game servers on Kubernetes, and Quilkin, a UDP proxy for game server communications. In this talk we’ll look at Quilkin’s Agones integration to provide a solution for observing and routing UDP traffic to game servers running on Kubernetes. Presented by Google […]

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