Matthew Compher

Level Designer, Tarsier Studios

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Level designer for the past 7 years with Tarsier Studios. Generally work with prototyping, design tool development, puzzle design, and tutorials. My undergraduate degree is in mathematics education, so I have a passion for teaching and learning.

Learn more about Tarsier Studios at tarsier.se.

About Matthew's Sessions

Hidden Tutorialisation and Discovery-Driven Learning

Unreal Theatre

  How one can take an informed approach to hidden tutorials, to the extreme of avoiding all UI. Analyses pedagogy and player psychology to drive design of tutorials via discovery in a natural, productive manner. Will include specific examples from the game Little Nightmares.

Development In-depth