Lead Sound Designer, Frontier
Matthew Florianz is a game developer with cross-disciplinary experience specialising in game audio. Previous titles include Elite Dangerous, Planet Coaster, Jurassic World Evolution, Little Big Planet and The Chronicles of Spellborn. Currently audio lead at Frontier.
Learn more about Frontier at www.frontier.co.uk.
Using examples of audio design for the diverse worlds of Elite Dangerous, Planet Coaster and Jurassic World Evolution, Matthew Florianz discusses how distance played a vital role in tackling the challenge of user controlled cameras, scale, user generated content and more.