Mattias Liljeson

GPU Developer Technology Engineer, AMD

I’m a GPU developer technology engineer at AMD, where I help game companies to get the most out of our hardware and software for great visual quality and performance.

Learn more about AMD at www.amd.com.

About Mattias' sessions:

I Tried Different Graphics Submission Patterns, So You Don’t Have To


  I will talk about how different patterns of submitting render work to the graphics card can affect render performance, showing both good and bad practices. And try to teach the audience a bit about how a graphics driver works along the way.

Development In-depth