Mihai Gheza

CEO, PixelRam

Tweet about this on TwitterShare on FacebookShare on LinkedInEmail this to someone

I’m an economy designer/monetisation specialist, focused on free-to-play mobile games. While at SYBO Games, I worked on Blades of Brim and analytics for Subway Surfers. Recently started PixelRam with clients such as LEGO and DirtyBit, developing “machinations” – a framework to design, balance and forecast free-to-play game economies.

Learn more about PixelRam at www.pixelram.com.

About Mihai's Sessions

Game Economy Design with Machinations

Room Reykjavik

  In-depth exploration of game economy design, monetisation and analytics, including a crash course in “machinations”.

Business Creation Fast Track In-depth