Native of Finland, Mikael has lived in China and done business in the Chinese mobile industry since year 2004. During the past three years, he has led MyGamez’ to become one of the leading publishers of foreign mobile games in China, and built a cross-cultural team whose aspiration is to make the Chinese mobile game market easily accessible for foreign game developers and publishers.
MyGamez current portfolio includes casual games like Hill Climb Racing 1 & 2 (Fingersoft), Cut the Rope: Magic (Zeptolab), Nonstop Knight (Flaregames) and Doodle God Blitz (Joybits), titles with over 250 million cumulative users. Mikael is currently based out of Helsinki, expanding MyGamez operations in Europe.
Learn more about MyGamez at www.mygamez.com.
This workshop features two well-known profiles with years of “from-the-trenches” game publishing experience in bringing games to China and vice versa, and the global perspectives of true “insiders”. They will provide detailed, “hands-on” tips for how your game(s) should be prepared for the vast Chinese market, such as how to work and comply to […]