Niels Uiterwijk

Technical Lead, Paradox Interactive

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Responsible for leading the engine team, setting up processes to work teams internal in the studio. Synchronising cross-studio technology developments. Setting a vision for future engine work and together with the product owner populating the roadmap.

Learn more about Paradox Interactive at www.paradoxinteractive.com.

About Niels' Sessions

Rome Wasn’t Built in a Day


  In this presentation, I will talk about the development track of Imperator: Rome; about the tumultuous release and how Paradox approaches post-release for its games.

Development Inspiring