speaker-info

Niels Uiterwijk

Technical Lead, Paradox Interactive

Tweet about this on TwitterShare on FacebookShare on LinkedInEmail this to someone

 
Responsible for leading the engine team, setting up processes to work teams internal in the studio. Synchronising cross-studio technology developments. Setting a vision for future engine work and together with the product owner populating the roadmap.

Learn more about Paradox Interactive at www.paradoxinteractive.com.

About Niels' Sessions

Rome Wasn’t Built in a Day

Online

  In this presentation, I will talk about the development track of Imperator: Rome; about the tumultuous release and how Paradox approaches post-release for its games.

Development Inspiring
READ MORE