Ólafur Waage

Senior Programmer, Ubisoft Massive

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Senior programmer at Ubisoft Massive where he works on Uplay PC back-end services. Also the founder of the Malmö C++ User Group.

Learn more about Ubisoft Massive at www.massive.se.

About Olafur's Sessions

DevSession PROGRAMMING: Game Language Evolution in Programming

Room Oslo

  In the past, games were made with Assembly and C. Today C++ is a dominant language, but others have started to show their strengths. How have the languages we use in game development changed over the years, how are they now and how will they change in the future? Organised by:

Development DevSession Game Habitat Inspiring Production