Oleksandr Maniliuk

CTO, Kevuru Games

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Brave programmer from Ukraine. Have been working with multiplayer games in many forms for different platforms my entire professional life. Launched my own MMO products in the past as well.

Learn more about Kevuru Games at kevurugames.com.

About Oleksandr's sessions:

Continuous Delivery for a Multiplayer Project with Unity and AWS EKS


  We describe CI/CD system for a multiplayer project build with Unity. The server environment hosted on AWS EKS Kubernetes cluster. We show how it pushes to GitHub to automatically deploy the product on WebGL platform, and hidden constrains you can face during development. Presented by Kevuru Games

Development In-depth Production RECORDED