Oscar Mårtensson

Tools Programmer, Fatshark

My role as tools programmer at Fatshark consists of removing any obstacles that hinder the creativity and productivity of our content creators. Before starting at Fatshark, I worked for a few years as a software developer in other industries before deciding to turn my passion for games into a career.

Learn more about Fatshark at www.fatshark.se.

About Oscar's sessions:

Building a Collaborative Localisation Pipeline for Darktide


  A tale about the journey that Fatshark made together with Gridly, and their goal to cater to the localisation needs of the future. From using a system with little flexibility and manual labor to a new collaborative pipeline where everyone works in the same tool with interconnected data and automation.

Development In-depth Production