Editorial Communications Manager, Massive Entertainment
Editorial communications manager at Massive Entertainment – A Ubisoft Studio. With an extensive background in games journalism and community development, Petter spends most of his days writing words, editing other people’s words, hosting events or co-hosting the studio’s podcast.
Learn more about Massive Entertainment – A Ubisoft Studio at www.massive.se.
This panel explores how the rendering and scattering technologies of Massive Entertainment’s Snowdrop engine support the game development process. Moderated by Petter Mårtensson.