Sr. Technical Audio Specialist, Microsoft
A 26-year veteran of the games industry, with background in programming, audio design, music and integration, and with experience on over 15 platforms, multiple programming languages and development environments. Robert has shipped over 120 titles, working with many dozens of developers and publishers.
Learn more about Microsoft at developer.microsoft.com.
Xbox Advanced Technology Group (ATG)’s Robert Ridihalgh will briefly introduce these platform abilities, how they integrate into typical game audio pipelines, and share technical and aesthetic best practices with numerous examples. Mark will show how Microsoft’s Spatial Sound platform works, integrates into typical game audio pipelines, and share technical and aesthetic best practices with […]