Game Designer/Developer, Cactus Production
I am a former Game Designer with a background in arts and new media. I coordinate the team members, do research and marketing, look for publishing opportunities and I am the creative director of the game.
Learn more about Roberto Vergine on LinkedIn here.
A talk about my experiences over the last couple of years as an indie developer; an overview about the risks and successes one should keep in account. Topics include analysis of an idea, a simulated video game pitch to a publisher, how to manage resources and how reach the end of a project.