Unreal Engine EMEA Director, Epic Games
Rocco Scandizzo is head of games’ engine business development for EMEA at Epic Games. Formerly the director of business development for Tencent America, his two decades of experience in the video game industry also come from working for developers, publishers and agencies such as Activision Blizzard, CAA and Vivendi Games.
Learn more about Epic Games/Unreal Engine at www.unrealengine.com.
Rocco Scandizzo, head of games’ engine business development for EMEA at Epic Games, leads this panel discussion on going from fan to industry professional. Presented by Epic Games/Unreal Engine