Lead Game Designer, IO Interactive
Game designer at IO since 2015 – which means I have been (deeply) involved in the new World of Assassination trilogy from start to finish. Hitman VR has been my main focus for the upcoming release.
Learn more about IO Interactive at www.ioi.dk.
How we went about making the Hitman trilogy in VR from vision to execution. The challenges we had to solve and the discoveries we made along the way. We’ll play the game on stage and take questions afterwards.