Gameplay Programmer, Playdead
Gameplay programmer at Playdead with a main focus on animation and timing-based gameplay. Also a “retro” enthusiast and member of the Commodore 64 revival band “PRESS PLAY ON TAPE”. Released titles: Total Overdose (Deadline Games), Chili con Carnage (Deadline Games), Watchmen Parts 1 & 2 (Deadline Games), LIMBO (Playdead), INSIDE (Playdead) and Zero-G (Trautner Games).
Learn more about Playdead at playdead.com.
In Playdead’s INSIDE, “the Huddle” aka “the blob” as dubbed by players, is the character form taken in the conclusive chapter of the game. It was a big task during production and one with much uncertainty. It took several years and several people to get it right, but not as a calculated effort. Over […]