Torbjørn Christensen

Gameplay Director, IO Interactive

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Worked on HMAand Hitman (2016) as a level designer, then as a lead level designer and currently as gameplay director on Hitman 2.

Learn more about IO Interactive at www.ioi.dk.

About Torbjørn's Sessions

Hitman: Player Freedom Meets Hand-Crafted Design

Room Copenhagen

  A roundtable design talk with the directors and design leads of Hitman, including senior producer Forest Swartout Large, gameplay director Torbjørn Vinther Christensen, lead sound designer Jonas Breum Jensen and lead game designer Andreas Philip Krogh. Topics will include our systemic design approach, best practices for stealth and social stealth and how we overcome […]

Development Inspiring Panel