Director, Inclusive Design, Electronic Arts
Established the strategy and partner on the execution of Electronic Arts’ approach to creating inclusive games and services that put all our players first.
Learn more about Electronic Arts at www.ea.com.
Impact sessions curator Kate Edwards speaks with EA executive Tulay McNally about inclusive design – designing for as diverse a range of people as possible. It is a philosophy that encourages us to consider gender, age, sexuality, ethnicity, culture and customs, religious beliefs and more. This talk focuses on building products and services in […]